April 18
Building a large-scale web application can be troublesome. It leaves us facing all sorts of optimization problems. A very good – but no easy – solution is to use caching. Caching is a real saver as it can help with minimizing
- Database queries
- String operations
which are the two main problems that can affect the performance of a web application.
A common problem that developers always face is having to call a method regularly knowing that its results rarely change and its cost is always high. More on that in the following code
class User < ActiveRecord::Base
def costy_method
#some real heavy calculation that takes alot of resources
#to complete
#this method is called regularly and its results rarely change
end
end
Calling user.costy_method with all its costs and behavior appears to be a point that can be optimized. How about caching its result? The user.costy_method needs to be modified so that it caches its result. A common practice for Ruby developers is to cache the result in an instance variable the following way
def costy_method
@costy_method_result || = #the actual calculations
end
What if there were more methods like this? They'll all have to be rewritten so as to cache their results. This would be a tedious task with a lot of repeated code which violates DRY concept. Why not have a simpler solution for this particular problem? We wrote the method_cache plugin. Let's see how it works
class User < ActiveRecord::Base
def costy_method
#some real heavy calculation that takes alot of resources
#to complete
#this method is called regularly and its results rarely change
end
caches_method :costy_method
end
and voila, every time user.costy_method is called, you'll get the value you expect normally but this time at a much less cost.
caches_method :costy_method builds a 2 level cache(a note on that later), it caches the result in an instance variable inside the user object and it also saves a copy in your fragment_cache_store which can be of several types (a file store, a memory store or memcached). Now if the same user instance is used to call user.costy_method we'll get a huge performance gain as it will just cost u as much as it costs to retrieve any instance variable. If another user instance is used, the first time you call user.costy_method the value will be retrieved from your cache store and put for your convenience in the instance variable. If the value can't be retrieved from an instance variable or the cache store the real costy_method implementation is executed to get that value.
Another convenience method is expire_method :method_name which can be used like user.expire_method :costy_method. This method will simply clear the instance variable and cache store entry if they're available so that next time user.costy_method is called, a new value will be calculated.
Mido - Eng. Muhammed Ali - wrote this plugin. I pretty much loved the simplicity by which this will allow us to cache stuff.
More on the plugin features
We needed to be able to cache the results for certain amount of time. The problem is that the default MemCacheStore didn't support that. So again with some Ruby magic I overrided the MemCacheStore code so that I can write some stuff like the following
caches_method :costy_method, :until => :midnight
or
caches_method :costy_method, :for => 20.days
After using the plugin internally for a while we decided it's best if others can make use of it and also contribute. We've setup a project on RubyForge which can be found here.
In its current form, the plugin provides the following extensions to ActiveRecord Objects
caches_method :method_name
caches_class_method :method_name
and for expiring the cache
instance.expire_method :method_name
Class.expire_instance_method :method_name, id
Class.expire_class_method :method_name
More on the 2 level cache mentioned before, for class methods, we cached the results in static variables but this was a deal breaker once we used several mongrels to serve our application as it's impossible to synchronize the expiry of the static variables on the different mongrels so we decided it was enough to use the fragment cache store as our only store when dealing with class methods.
I think it would be nice to refactor the plugin so as to be able to use it with all classes not just ActiveRecord::Base descendants. This would require some minor changes such as defining a method that defines an instance uniquely. In case of ActiveRecord objects, it's just the id.
Update
I've updated the plugin so it uses the Rails cache store introduced in Rails 2.1. I've also moved the plugin to GitHub and it can be found here.
To install it
ruby script/plugin install git://github.com/humanzz/method_cache.git
April 02
Quite often, Ruby on Rails developers use the flash object to store objects for the following request. Flash's most common use is for displaying messages to users after redirections. Flashes are usually rendered in the application's layout.
Consider the following 2 scenarios that will stop flashes from working properly
- AJAX requests.
Flash will simply be ignored as it's rendered in the layout. One way to handle this is to have the AJAX response carry both the normal response + the flash message and have the JavaScript at the client figure out which is which then display the flash message and handle the normal response. This is a bit cumbersome but doable. - Responding with cached pages.
What if the server responds with a cached page? The layout will never be rendered and so will the flash messages.
So, what we really need is a solution that doesn't rely on the rendering of the layout or of partial responses.
Have a cookie and be a happy - hopefully not so fat - man :)
Really, what about storing the flash messages in a cookie? Have JavaScript check that cookie and display the message accordingly?
How do we write the flash message into a cookie? What about an after_filter that writes the flash message into a cookie and then wipes the flash object clean?
So, we need to edit 2 files
- ApplicationController
class ApplicationController < ActionController::Base
.
.
after_filter :set_flash_cookies
private
def set_flash_cookies
if(flash[:error])
cookiesNotification('error', flash[:error])
flash[:alert] = nil
elsif(flash[:note])
cookiesNotification('note', flash[:note])
flash[:info] = nil
end
end
def cookiesNotification(type, msg)
begin
cookies[:notification] = {:type => type, :message => msg.to_s}.to_json
rescue => e
#hanlde the exception
end
end
end
The previous code adds the flash message into a cookie and wipes the flash object clean. - The application layout
First, we'll have a function that extracts the message out of the cookie if present and display the message then delete the cookie.
processNotifications = function(){
if(Cookies.readCookie("notification")){
//Cookies is a namespace that has a couple of function that abstracts processing cookies
eval("notification = " + unescape(Cookies.readCookie("notification").replace(/\+/g," ")));
//show the notification in its normal place
showNotification(notification.type, notification.message);
Cookies.eraseCookie("notification");
}
}
We need to make sure that this function is called at proper times i.e. when pages are loaded and after AJAX calls are completed. This can be achieved using the following code which uses prototype javascript library
//for page loads
document.observe("dom:loaded", function(){processNotifications();});
//for AJAX calls
Ajax.Responders.register({ onComplete: function(){ processNotifications();}});
Who said cookies were bad ?!